Scientist, Writer, Game Developer

I’m a genome engineer and molecular biologist by day and a writer most nights. I specialize in horror, fantasy, and badass ladies who do badass things. On the side, I also develop indie games as part of Tearcell Game Studio, which has participated in several game jams and has published the point-and-click horror-adventure game Somnipathy on Steam.

Additionally, I was a category winner for The Rusty Quill Podcast Network’s Rusty Fears 6: Remnants of Fear horror short story competition, which resulted in my story being given the full Rusty Quill treatment, where it was professionally performed, produced, and released onto The Magnus Archives feed. You can listen to them there or in the published works section of this website.

Outside of that, I enjoy narratively-driven, mechanically-sound video games, reading, working out, spooky ladies, and watching animation from around the world.